Thursday, June 23, 2011

Introduction to the Game

It is Ascending Earth RY 768, and a conflict brews in Harborhead that very well might change the face of Creation in ways no one could foresee.

To the Maiden of Battles's eyes, this conflict must be a thing of complex beauty. Mars, no doubt, sees the flowering glory of nationalism blossoming in the wake of the poisoning death of the previous Leopard, an Izhalvi by the name of Reshoom Keshara, at the hands of the Realm satrap, Cathak Voper. Even as this nationalism washes away the intertribal conflicts that have doomed previous Harborheadite rebellions, it blooms with many petals and continues to divide the people. Some band together as Harborheadites, some as Shayanti or Brakhani; the Izhalvi have yet to develop their own brand of nationalism, but that could easily change if Reshoom Keshara's rumoured heir could be found.

It is Ascending Earth RY 768, and this is the fulcrum moment when peace could be planted in fertile soil in Harborhead. One of the most powerful and numerous of the Harborheadite nationalist groups, the Harborhead People's Transcendent Liberation Army, has just begun talking with the Leopard Seat and the Realm figurehead sitting upon it about the possibility of peace, along with a few other, smaller groups. Seemingly unwilling to be left out of such important talks, the Anathema Fesojynok, who leads the Brakhani nationalist Tkamuhi Glorious Resistance Army, has asked to join the conversation. Peace seems, if not inevitable, then at least possible.

The game begins as Fesojynok travels to meet with the Leopard and the other rebel groups.

No comments:

Post a Comment